Best Tips for Legendary Challenge


legendary chest

Best Tips for Legendary Challenge

Don’t necessarily play your ladder deck unless it also shines in tournament play.

A lot of people run certain decks for ladder with cards that might not work well with the Tournament Cap. This is because some cards give the significant change once leveled up (for example, Royal Giant and Elite Barbarians)

At Tourney Cap, it is essential to either stick to a deck that you have a lot of success with at tourney cap or a proven meta deck that you feel comfortable to play with.

I don’t have the card X 🙁

Say you want to use 3 Musketeer Heal but you don’t have Night Witch and Bandit.

You can change the deck up to the old school 3 Musketeers deck with a Knight and Minion Horde. Despite the playstyle being different, it will still be a strong deck. Some quick substitutions you can consider for popular cards will be listed below.

Clash Royale Night WitchClash Royale Electro WizardClash Royale Mini P.E.K.K.AClash Royale Lumberjack

Clash Royale MinerClash Royale KnightClash Royale Bandit

Clash Royale Electro WizardClash Royale MusketeerClash Royale ArchersClash Royale Minions

Clash Royale BanditClash Royale MinerClash Royale Knight

Practice with the deck first with different match-ups

Lets say you are mainly a ladder player with little Challenge experience. Rather than smacking together a deck that people have success with and playing poorly, practice with clanmates or friends via friendly battles. Play against different decks and see how you fare vs them.

Going back to the 3M Heal example, maybe you might want to practice against hard counters and tough match-ups in general due to the rock paper scissors nature of the meta. (Against Fireball Zap, P.E.K.K.A Lightning, Golem Lightning, Rocket etc)

Get as many games under your belt as possible with the deck you plan on running. Don’t make the first entry your warm-up. Unlike Grand Ghallenge, where it costs 100 gems to enter, this gives you a free entry. To maximize the value, get 12 wins in your free try rather than using the free try as a trial run.

Do not use the deck which has many hard-counters

Golem Lightning is undoubtedly a deck that has been very strong for a long time. It is still very viable because of the Tornado nerf making + Tornado weaker.

However it does have quite a lot of weaknesses: Tornado being one, 3 Musketeers, (arguably) Bridge Spam, P.E.K.K.A Etc.

Because of this, despite Golem being solid on the ladder, in an all-or-nothing situation like this, where you will ideally want to get 12 wins on the first try, it’s best not risk it by running a deck which has so many hard matchups.

Run an anti-meta deck!

The previous tips have all been about adapting to the meta. But if you are someone who has experience with Challenges and has an above average level of understanding to the game, you can have a at making your own deck!

Remember, meta decks came from someone somewhere. Who knows the next meta deck might be a deck made to counter this meta? When creating this deck keep in mind what popular decks this meta has and include counter cards.

Some cards which are good at countering popular decks right now:

Clash Royale TombstoneTombstone -Excellent againse Bridge Spam, 3M, P.E.K.K.A, Night Witch and Inferno Dragon. It might be a good pick for your deck.


Clash Royale fireballFireball – Despite Poison being very strong right now, Poison is hard countered by cards like the Heal. This makse beating a 3 Musketeers deck very difficult.


Hence why using an immediate damage spell like Fireball can be very advantageous.

Clash Royale RocketRocket – Similar as above.


Clash Royale + Tornado – This is arguably the strongest defensive combo right now.

Assuming your deck isn’t very expensive, using this 8 Elixir combination can be very advantageous in order to make your cycle deck a lot more defensively secure.

Clash Royale P.E.K.K.AP.E.K.K.A – Can be used to answer the opponent’s P.E.K.K.A or tank, Battle Ram, 3 Musketeers etc.

This is a very solid defensive card. Should not be used as a win condition.

You don’t have to play in one stretch

You have a few days to get the 12 wins. There isn’t a rush.

If you are busy, 2-3 games a day should be okay. Take a break and then try again in the next day or several hours later! This may come especially handy right after a loss so you don’t go on tilt because losing can cause you to make more misplays and then lose.

Listen to some music

This really isn’t a game-play tip. However it is something I find very helpful. I find myself do it better in tournaments and challenges, even in ladder by listening to some music.

Best Decks for Legendary Challenge

 3 Musketeers Heal

Clash Royale Three MusketeersClash Royale HealClash Royale Battle RamClash Royale Bandit
Clash Royale Night WitchClash Royale Ice GolemClash Royale ZapClash Royale elixir collector


Clash Royale Three MusketeersClash Royale HealClash Royale Battle RamClash Royale Minion Horde
Clash Royale KnightClash Royale ZapClash Royale Ice SpiritClash Royale elixir collector

Take a look at here to see more details

P.E.K.K.A 3 Musketeers Heal

Clash Royale P.E.K.K.AClash Royale Three MusketeersClash Royale Battle RamClash Royale Heal
Clash Royale Minion HordeClash Royale Night WitchClash Royale ArrowsClash Royale elixir collector

P.E.K.K.A Graveyard

Clash Royale P.E.K.K.AClash Royale Ice GolemClash Royale GraveyardClash Royale Night Witch
Clash Royale GoblinClash Royale PoisonClash Royale Electro WizardClash Royale The Log

Golem Rocket

Clash Royale GolemClash Royale RocketClash Royale Baby DragonClash Royale Tornado
Clash Royale GoblinClash Royale elixir collectorClash Royale Night WitchClash Royale Mega Minion

Miner Balloon!

Clash Royale MinerClash Royale BalloonClash Royale KnightClash Royale Minions
Clash Royale Clash Royale TornadoClash Royale The LogClash Royale fireball

Legendary Challenge Information


  • Create a deck from all of the cards in game.
  • Get the Legendary Chest at the 12th win.
  • The first entry is free as always. The next ones cost 100 Gems each.


Number of Wins Total Prize One-time Rewards
Gold Cards
0 700 10
1 950 15
2 1,250 25 1,000 Gold!
3 1,600 43
4 2,000 65
5 2,500 93 40 rare cards!
6 3,100 125
7 3,800 165
8 4,650 210 5 epic cards!
9 5,750 265
10 7,100 335 20,000 Gold!
11 8,750 430
12 11,000 550 1 legendary chest


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